Pre-Searing Cadet
Join Date: Jul 2005
Guild: AnK
Profession: W/Mo
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Haven't played since last summer need help plz
Hey guys, i quit gw last summer and i started playing d2 again. I'm trading all my gw stuff now for gold so i can trade the gold for d2 items. But I have no idea what my stuff is worth anymore with all the new items that came out. So i'm just gonna post a list here of what i have and if someone could just give me rought estimates on what gold amount everything is worth that would be awesome. I know some/all of it might be junk now but here goes:
1) Vial of Dye[purple] x 23
Vial of Dye[green] x 15
Vial of dye[red] x 13
Vial of dye[silver] x 11
Vial of dye[black] x 8
Vial of dye[yellow] x 18
Vial of dye[orange] x 17
Vial of dye[blue] 20
2) Cruel spiked axe of fortitude, 6-28 (req8), Dmg+13%(while health is above 50%), lengthens deep wound duration by 33%, Health +25, gold
3) Cruel spiked axe of defense, 6-27(req9), Dmg+20%(while health below 50%), Lengthens deep wound duration by 33%, Armor +5, gold
4) Fiery flamberge of warding, 15-22(req 8), Dmg+15%(while health is above 50%), armor+6(vs elemental attacks), gold
5) Icy flamberge of enchanting, 15-22(req 12), dmg+13%(while enchanted), Enchantments last 18% longer, gold
6) Skull shield, armor 16(req 10 tactics), reduces poison duration by 20%, gold
7) Reinforced buckler, armor16(req10tactics), Health+26(while enchanted), purple
8) Shadow Shield, Armor16(req 8 str), Reduces crippled duration on you by 20%, blue
9) Sundering Gladius of Swordsmanship, 15-22(req10), dmg+10%, Swordsmanship +1(18%), Armor penetration+10%(8%), blue
10) Cruel long sword of fortitude, 15-22(req 9), dmg+15%(while in a stance), Health +25, lengthens deep wound duration by 33%, blue
11) Healing Ankh, Energy +12(req9), Energy+15, Energy regen-1, Health+30, blue
12) Healing Ankh, Energy+12, Halves casting time of healing spells(20%), Halves skill recharge of healing spells(20%), blue
13) Axe fiend armor of minor air magic
14) Crimson Carapace Shield, armor 16(req 9 tactics), Health +45(while in stance), Received damage -2(while in stance), blue
15) Grim Cesta, Energy+12(req10death magic), Armor+4(vs elemental attacks), blue
16) Hale smiting staff of fortitude, Energy+10, Light dmg 11-22(req9), halves casting time of smiting prayer spells (20%), halves skill recharge of smiting prayers(20%), Health +13, Health +20, blue
17) Scroll of berserker's insight x 2
18) Bow Grip of Enchanting, Enchant last 20% longer
Barbed axe heft
Sword pommel of fortitude +23
Crippling axe haft
Fiery bow string
Barbed sword hilt
bow grip of fortitude +20, +22, +21
Axe grip of fortitude+28
Crippling Sword Hilt
Icy Axe Haft
Poisonous bow string
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